Calculate damage per second (DPS) from total damage and time, or from damage per hit and attack speed, fire rate or cooldown, and estimate time to kill.
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Damage Per Second Formula
These formulas describe the calculatorโs generic models. Sustained reload DPS uses a repeating cycle with one full attack interval per shot. Continuous time to kill is an average and does not model discrete first-hit timing.
| Mode | Formula |
|---|---|
| Measured average | Total damage รท elapsed seconds |
| Hit DPS before reload | Damage per landed hit ร attacks per second |
| Critical-hit average | Expected hit = noncritical hit ร [1 + chance/100 ร (multiplier โ 1)] |
| Sustained DPS | Expected hit ร magazine size รท (magazine size รท attacks per second + reload seconds) |
| Continuous time to kill | Target health รท DPS; optional hit count = ceiling(health รท damage per hit) |
To calculate DPS, multiply the damage dealt per hit by the number of hits that occur in one second.
What is Damage Per Second (DPS)?
Damage per second (DPS) is a measure of the damage output over time, commonly used in video games and other simulations to quantify how effective a weapon or character is at dealing damage. It is a crucial metric for players who want to maximize their offensive capabilities and is often used to compare different weapons or strategies.
How to Calculate Damage Per Second?
The following steps outline how to calculate the Damage Per Second.
- First, determine the damage dealt per hit.
- Next, determine the number of hits that occur in one second.
- Use the formula DPS = Damage ร HitsPerSecond.
- Finally, calculate the Damage Per Second (DPS).
- After inserting the variables and calculating the result, check your answer with the calculator above.
Example Problem :
Use the following variables as an example problem to test your knowledge.
Damage dealt per hit = 50
Hits per second = 1.5
