Calculate muzzle energy, power factor, and Taylor KO factor from bullet weight, velocity, and caliber in multiple units for game use.

Muzzle Energy Calculator

Enter bullet weight and muzzle velocity to get energy.

Energy
Power Factor
Taylor KO
Muzzle Energy
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Muzzle Energy Formula

E = 1/2 * m * v^2
  • E = kinetic energy at the muzzle (joules, then converted to ft·lbf)
  • m = bullet mass (kilograms)
  • v = muzzle velocity (meters per second)

The calculator converts your inputs to SI units, computes joules, then divides by 1.3558 to display ft·lbf. To get ft·lbf directly from grains and fps, the equivalent shortcut is E = (grains × fps²) ÷ 450,437.

The other two modes use these formulas:

PF = (grains * fps) / 1000
TKO = (grains * fps * caliber_in) / 7000

Power Factor and Taylor KO require imperial units by definition. The calculator handles the conversion if you enter metric values. All results assume muzzle conditions (point of exit from the barrel) and ignore drag.

Reference Tables

Typical muzzle energy ranges for common cartridges:

Cartridge Bullet Velocity Energy
.22 LR40 gr1080 fps~104 ft·lbf
9mm Luger124 gr1150 fps~364 ft·lbf
.45 ACP230 gr850 fps~369 ft·lbf
.223 Rem55 gr3240 fps~1282 ft·lbf
.308 Win150 gr2820 fps~2648 ft·lbf
.30-06180 gr2700 fps~2913 ft·lbf
.300 Win Mag180 gr2960 fps~3502 ft·lbf
.375 H&H300 gr2530 fps~4263 ft·lbf
.458 Win Mag500 gr2090 fps~4849 ft·lbf

Common energy guidelines for ethical hunting (impact energy, not muzzle):

Game Suggested Minimum Energy
Varmints / small game50–200 ft·lbf
Coyote, javelina~500 ft·lbf
Deer, antelope~1000 ft·lbf
Elk, black bear~1500 ft·lbf
Moose, large bear~2000 ft·lbf
Dangerous game (cape buffalo, etc.)~4000 ft·lbf

Worked Example

A 150-grain .308 bullet leaves the muzzle at 2820 fps.

  1. Convert mass: 150 gr × 0.0000648 = 0.00972 kg
  2. Convert velocity: 2820 fps × 0.3048 = 859.5 m/s
  3. Apply formula: E = 0.5 × 0.00972 × 859.5² = 3590 J
  4. Convert to ft·lbf: 3590 ÷ 1.3558 ≈ 2648 ft·lbf

Why velocity matters more than weight: energy scales with the square of velocity but only linearly with mass. Doubling velocity quadruples energy. Doubling bullet weight only doubles it.

Muzzle vs. impact energy: the calculator gives energy at the muzzle. Bullets shed velocity to drag, so impact energy at 200+ yards is meaningfully lower. Use a ballistic calculator with BC and range for downrange figures.