Convert sensitivity between two linear mouse configurations using DPI and verified yaw coefficients, matching modeled horizontal turn distance.

Match modeled horizontal turn distance between two linear mouse configurations.

Use verified yaw coefficients for the actual games and input settings. The model assumes linear input with no acceleration or extra scaling. Matching cm/360 does not match perceived speed across different fields of view or zoom levels.

Use the actual coefficient; 0.022 is a Source-engine example, not a universal value.